Data Sovereignty for Games (and Everything Else): Building Decentralized Industry Infrastructure on ATProto

When: Sunday, March 29, 2026 at 9:30 PM UTC - Sunday, March 29, 2026 at 10:00 PM UTC

Sun, Mar 29, 9:30 PM UTC Game developers publish data across dozens of platforms they don't control... until payment processors or platform policies change the rules overnight. I'm building The Pentaract: both the lexicons and the management platform that let developers control their game data on ATProto, enabling true data sovereignty, player-owned achievements and saves, and decentralized modding systems. This talk breaks down how I'm using ATProto's distributed infrastructure to solve real industry problems, from scattered metadata to platform lock-in, and provides a blueprint for developers in any industry facing similar centralization challenges.